The game BOOM
has been created by Federico Filipponi.
Copyright 1997-2003 Factor Software. All Rights Reserved.
The sounds
and the music of BOOM have been created by George E. Kouba, Jr. and are copyrighted
by Wizid Audio Productions. Used by permission.
Wizid Audio Productions provides Macintosh Shareware authors with custom sounds
and music for their creations. You can contact them at the following address:
Wizid Audio Productions
P.O. Box 893
Ramsey, NJ 07446
USAE-mail: gkouba@carroll.com (George E. Kouba, Jr.)
WWW: http://www.wizid.com/
Phone: (201)236-2215
BOOM makes
use of SpriteWorld 3.
SpriteWorld is a free library for programmers who want to make arcade games
or other programs involving 2D animation.
SpriteWorld is Copyright © 1995-2003 by Vern Jensen, Karl Bunker, and
Anders Björklund. To find additional info on SpriteWorld visit:
BOOM uses the
MADLibrary for playing music.
MADLibrary is a C library for developers to add musics to applications. It
is very easy to use and free for any kind of products.
MADLibrary is Copyright © 1994-2003 Antoine Rosset. You can contact him
at the following address:
ROSSET Antoine
20 Micheli-Du-Crest
1205 GENEVA
SWITZERLANDE-mail: rossetantoine@bluewin.ch
Fax: (+41 22) 346 11 97
Phone: (+41 79) 203 74 62
BOOM has been
written with the help of the MacZoop C++ application framework.
MacZoop is Copyright © 1994-2003 Graham Cox. To find additional info on
MacZoop visit:
BOOM also makes use of the RezLib library for switching the screen resolutions/depths and doing screen fades. RezLib is Copyright © 2000-2003 Ian Ollmann, Ph.D. All rights reserved.